Mark Pocock

Mark Pocock

Mark is a 3D Artist with a comprehensive technical understanding and skills covering a range of principals including environments, characters, special effect production, shaders and tool building.

Educated at De Montfort University’s skillset accredited Game Art course, and with a background in games development, Mark has worked on various gaming platforms for commercially released titles for clients such as Code master’s and 505, having established himself as a reliable and passionate employee in delivering high quality visuals across a variety of specifications.

Mark is also a qualified lecturer holding a DTTLS qualification from his last post as a lecturer in games art and design; this marriage of games and Pedagogy has allowed him to have a better understanding of how to target material for gamification in the education sector.

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